A virtual reality hackathon

IMAGINE. CREATE. IMMERSE.

November 4th – 6th, 2016

Fishburners, 608 Harris Street, Ultimo NSW 2007

RESERVE MY SPOT

Hurry up, spots will be filled up quick.

Immersive Hack is a weekend hackathon full of creativity, innovation, and learning! It is an opportunity to learn about Virtual Reality, Augmented Reality, and other immersive technologies, to meet new people, and to get hands-on experience with AR/VR design and development.

Immersive Hack isn’t just about technology. It’s also about storytelling, design, creation, and problem-solving. If you have an interest in art, graphics, 3D modelling, film, education, sound design, game design, or business, the Immersive Hack will be an event you’ll enjoy.

We welcome a wide range of participants, from first-timers to experienced hackathon veterans. Prior AR/VR experience is not a requirement for this event. We only ask that you are curious and willing to learn.

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Add to My Calendar 2016-10-21 18:00:00 2016-10-23 18:00:00 Australia/Sydney Immersive Hack Immersive Hack is a weekend hackathon full of creativity, innovation, and learning! It is an opportunity to learn about Virtual Reality, Augmented Reality, and other immersive technologies, to meet new people, and to get hands-on experience with AR/VR design and development. Fishburners, 608 Harris Street, Ultimo 2007 Immersive Hack thai@immersivehack.com

OUR JUDGES

More judges will be announced.

 

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Martin Tomitsch

Associate Professor in Design and the Head of Design Lab

Associate Professor Martin Tomitsch is Head of Design at the University of Sydney’s Faculty of Architecture, Design and Planning, Program Director of the Bachelor of Design Computing, and Chair of the Design Lab, a research group that focuses on interaction design and creative technologies.

Martin holds a PhD in informatics from the Vienna University of Technology, which he received in 2008. Having attended a high school for electronics and informatics, he has studied and applied technology in design projects since 1991.

Before moving to Australia to take on a position in the University of Sydney’s Design Lab, he worked as interaction designer in large software projects at an IT start-up in Austria. At the Design Lab, his research focuses on designing technology-enhanced environments that improve the everyday life of people.

Martin is founding member of the Media Architecture Institute, state co-chair of the Australian Computer-Human Interaction Special Interest Group (CHISIG), visiting lecturer at the Vienna University of Technology’s Research Group for Industrial Software (INSO), and visiting professor at the Central Academy of Fine Arts in Beijing.

Registration

Registration and networking
Drinks and food

6:00 PM

Immersive Hack welcome

Welcome speech.
Introduction to the mentors and judges

7:00 PM

Rapid Ideas pitching

Pitch ideas and recruit team members

7:30 PM

Team registration

Register your team and start hacking

8:30 PM

Venue closes

11:30 PM

Venue opens

7:30 AM

Breakfast

Light breakfast will be served

8:00 AM

Hacking

Team continues working on their ideas

8:30 AM

UX in VR (optional)

Crash course into UX in VR (1 hour) from 9-10AM

9:00 AM

Workshop: Introduction to A-Frame (optional)

A short but sweet introduction to Mozilla A-Frame

10:00 - 11:00 AM

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Scott O’Brien

Co-Founder Humense and AR/VR Innovator/Pioneer

Scott O’Brien is the co-founder of a world leading Virtual (VR), Mixed (MR) and Augmented Reality (AR) company, Humense. Humense based in Sydney, provides the world with immensely human experiences via a platform and toolset that facilitates and simulates human performance, communication in a range of realities and environments.

Since 2009 Scott has led the world in AR and VR commercialization efforts, working on multi-million dollar entertainment and industrial projects with various global leading brands and producers. Completing the conception and delivery of over 100 AR and VR apps and dozens of significant world firsts, Scott is now focused on human to human communication as a breakthrough to mainstream for various “reality” mediums.

Beyond text, image and video, comes volumetric videos where you can either walk around inside the video scene via VR, or invite a true to form, 3D volume or holographic video of a person/object into your personal space and time delivered in augmented or mixed reality (eyewear or mobile).

Due to the pursuit of the above, Scott is regularly sought as a speaker across a range of industries and education institutions. Most notably he was chosen to speak alongside Peter Costello at the annual Australian Superannuation industry event in 2014 discussing the future of holographic telepresence, workplace collaboration and training.

Scott and his colleagues at Humense help communicate how volumetric video and holographic telepresence will affect major infrastructure investments, environment and society in the billions of dollars and billions of people over the coming few years from today.

Registration

Registration and networking
Drinks and food

6:00 PM

Immersive Hack welcome

Welcome speech.
Introduction to the mentors and judges

7:00 PM

Rapid Ideas pitching

Pitch ideas and recruit team members

7:30 PM

Team registration

Register your team and start hacking

8:30 PM

Venue closes

11:30 PM

Venue opens

7:30 AM

Breakfast

Light breakfast will be served

8:00 AM

Hacking

Team continues working on their ideas

8:30 AM

UX in VR (optional)

Crash course into UX in VR (1 hour) from 9-10AM

9:00 AM

Workshop: Introduction to A-Frame (optional)

A short but sweet introduction to Mozilla A-Frame

10:00 - 11:00 AM

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Mark Pesce

Columnist & Inventor

Mark Pesce is an inventor, author, educator, broadcaster, and entrepreneur. In 1991 he founded pioneering consumer VR startup Ono-Sendai, inventing an orientation sensor (US Patent 5,526,022) licensed to Sega Corporation for Virtua VR.

In 1994, Pesce co-invented the Virtual Reality Modeling Language (VRML), the standard for interactive 3D graphics on the Web, and went on to found BlitCom, delivering streaming VRML entertainment into the browser.

Pesce founded postgraduate programs at both USC and AFTRS, currently holding an appointment as Honorary Associate at the University of Sydney.

Pesce writes fortnightly a column for The Register and hosts This Week in Startups Australia, Australia’s leading tech podcast.

Registration

Registration and networking
Drinks and food

6:00 PM

Immersive Hack welcome

Welcome speech.
Introduction to the mentors and judges

7:00 PM

Rapid Ideas pitching

Pitch ideas and recruit team members

7:30 PM

Team registration

Register your team and start hacking

8:30 PM

Venue closes

11:30 PM

Venue opens

7:30 AM

Breakfast

Light breakfast will be served

8:00 AM

Hacking

Team continues working on their ideas

8:30 AM

UX in VR (optional)

Crash course into UX in VR (1 hour) from 9-10AM

9:00 AM

Workshop: Introduction to A-Frame (optional)

A short but sweet introduction to Mozilla A-Frame

10:00 - 11:00 AM

OUR MENTORS

More mentors will be announced.

 

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Patrick Catanzariti

Founder of Dev Diner

Patrick “PatCat” Catanzariti is the founder of Dev Diner, a site helping developers navigate the world of emerging tech with a weekly newsletter, interviews with industry pioneers, opinion pieces and guides for various technologies. He is a SitePoint editor, an instructor at SitePoint Premium and O’Reilly, a Meta Pioneer and a freelance web developer who clearly loves every opportunity to tinker with something new in a tech demo.

Registration

Registration and networking
Drinks and food

6:00 PM

Immersive Hack welcome

Welcome speech.
Introduction to the mentors and judges

7:00 PM

Rapid Ideas pitching

Pitch ideas and recruit team members

7:30 PM

Team registration

Register your team and start hacking

8:30 PM

Venue closes

11:30 PM

Venue opens

7:30 AM

Breakfast

Light breakfast will be served

8:00 AM

Hacking

Team continues working on their ideas

8:30 AM

UX in VR (optional)

Crash course into UX in VR (1 hour) from 9-10AM

9:00 AM

Workshop: Introduction to A-Frame (optional)

A short but sweet introduction to Mozilla A-Frame

10:00 - 11:00 AM

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Rohann Dorabjee

VR | UX Designer and Lecturer

As an interaction designer and researcher, Rohann has a strong passion for innovative thinking & creating positive and engaging experiences through his work. With recent advancements in the digital age, Rohann’s primary focus is on the user experience in immersive 3D environments in virtual, augmented and mixed realities.

His work spans in the industry, both as a 3D Artist/designer and also as an academic at the University of Sydney, Design Lab. As an active member in the Design Lab, Rohann is a sessional lecturer and facilitates workshops on VR and MR for high school students and graduates to learn software such as – Unity, 3DsMax, AE and working with devices like the Oculus Rift and Google Cardboard.

His interest in the field of immersive technologies began during his honours research in 2015, focusing on the study of natural hand gestural commands to navigate and interact with immersive 3D interfaces and widgets, using the Oculus Rift and the Leap Motion sensor.

One of the main advantages of being involved in both – industry and academics, Rohann has had the opportunity to work alongside other researchers on VR and MR advancements as well as having the opportunity to teach some of the most impressive students out there!

Registration

Registration and networking
Drinks and food

6:00 PM

Immersive Hack welcome

Welcome speech.
Introduction to the mentors and judges

7:00 PM

Rapid Ideas pitching

Pitch ideas and recruit team members

7:30 PM

Team registration

Register your team and start hacking

8:30 PM

Venue closes

11:30 PM

Venue opens

7:30 AM

Breakfast

Light breakfast will be served

8:00 AM

Hacking

Team continues working on their ideas

8:30 AM

UX in VR (optional)

Crash course into UX in VR (1 hour) from 9-10AM

9:00 AM

Workshop: Introduction to A-Frame (optional)

A short but sweet introduction to Mozilla A-Frame

10:00 - 11:00 AM

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Ursula Lane-Mullins

VR & UX designer

Ursula is co-founder of ACME Virtual, a mixed reality studio and lab. With a background in UX, film and multi-platform storytelling, Ursula is now consulting in creative user experience applications for VR, AR and emerging technologies. She has worked for agencies, building products and services for Government, Telcos, Banking, Insurance, Auto, Alcohol and Media clients. Having worked for R/GA, Velvet Onion, The White Agency, Analog Folk, Southern Cross Austereo and Network Ten, she embarks on her latest journey to create amazing experiences in the medium of Virtual Reality.

Registration

Registration and networking
Drinks and food

6:00 PM

Immersive Hack welcome

Welcome speech.
Introduction to the mentors and judges

7:00 PM

Rapid Ideas pitching

Pitch ideas and recruit team members

7:30 PM

Team registration

Register your team and start hacking

8:30 PM

Venue closes

11:30 PM

Venue opens

7:30 AM

Breakfast

Light breakfast will be served

8:00 AM

Hacking

Team continues working on their ideas

8:30 AM

UX in VR (optional)

Crash course into UX in VR (1 hour) from 9-10AM

9:00 AM

Workshop: Introduction to A-Frame (optional)

A short but sweet introduction to Mozilla A-Frame

10:00 - 11:00 AM

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Vivid N. Savitri

Senior Experience Designer (Video Games)

Vivid packed more than ten years experience in the design industry stretching from the far east of China to the west coast of California and the capital of Bavaria. To date, she has worked with numerous Hollywood heavy-weight studios such as Sony Entertainment, Lucas Film, Disney/Pixar, Marvel, Dreamworks and Warner Bros to produce numerous award-winning games and global movie campaigns.

Vivid currently leads the Experience Design team at Boomworks, a Sydney-based user-centred design firm, and her design background firmly rooted in video games and human-computer interaction with current interest that spans toward AI-based learning.

Her interest in VR was augmented through her participation in this year NASA SpaceApps Challenge in which her team won 1st place in Sydney and secured Top 5 Global Finalist in the Most Inspiring category (beating more than 1200 projects around the world!).

Registration

Registration and networking
Drinks and food

6:00 PM

Immersive Hack welcome

Welcome speech.
Introduction to the mentors and judges

7:00 PM

Rapid Ideas pitching

Pitch ideas and recruit team members

7:30 PM

Team registration

Register your team and start hacking

8:30 PM

Venue closes

11:30 PM

Venue opens

7:30 AM

Breakfast

Light breakfast will be served

8:00 AM

Hacking

Team continues working on their ideas

8:30 AM

UX in VR (optional)

Crash course into UX in VR (1 hour) from 9-10AM

9:00 AM

Workshop: Introduction to A-Frame (optional)

A short but sweet introduction to Mozilla A-Frame

10:00 - 11:00 AM

annie-harper

Daniel Sim Lind

VR Creative Technologist

Daniel Sim Lind is an experienced entrepreneur, marketer, software product designer and storyteller who dropped everything almost two years ago to get ready for the “technology tsunami” that is immersive computing.

He began as a software developer, but soon moved to product development, interface design and digital marketing strategy and acquisition. He has created and marketed a dozen products used by more than twenty million people and favourably reviewed by CNN, BBC World and The Wall Street Journal. He has lead several global promotions for World Usability Day and created acquisition campaigns for UX tool vendors from nine countries.

He holds a patent for a 3D imaging system for human faces, and recently worked with a team of VR pioneers to build a volumetric video system that captures live human performances in high-resolution and places them in VR environments.

His production studio, Diesel Immersive, is developing new stories and supporting technologies for VR cinema beyond 360 video. Daniel is a popular speaker on a wide array of VR and MR topics, consults, and teaches VR design at Academy Xi.

Daniel is dedicated to building the local VR ecosystem and furthering VR-native UI/UX design and immersive storytelling.

Registration

Registration and networking
Drinks and food

6:00 PM

Immersive Hack welcome

Welcome speech.
Introduction to the mentors and judges

7:00 PM

Rapid Ideas pitching

Pitch ideas and recruit team members

7:30 PM

Team registration

Register your team and start hacking

8:30 PM

Venue closes

11:30 PM

Venue opens

7:30 AM

Breakfast

Light breakfast will be served

8:00 AM

Hacking

Team continues working on their ideas

8:30 AM

UX in VR (optional)

Crash course into UX in VR (1 hour) from 9-10AM

9:00 AM

Workshop: Introduction to A-Frame (optional)

A short but sweet introduction to Mozilla A-Frame

10:00 - 11:00 AM

annie-harper

Annie Harper

Educator & Game Developer

An Artist all her life from Discovery Channel, Intel, Ballena Technologies, aids.gov & Burning Man’s famous “Embrace”, Annie taught herself to program and become a software developer at Intel Perceptual Lab where she made CES demos for Intel’s Real-Sense Depth Cameras.

Annie spent the last 6 months sharing her knowledge with kids at the Sydney Power House Museum as an Educator, building Castle Rush and other Virtual Reality and Augmented Reality Games at Silicon Vagabond & teaching 3D software tools at Devika Learning.

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Brennan Hatton

Educator & Game Developer

Brennan founded his own gaming business and was later scouted by Meta Augmented Reality (AR) to assist with their start-up in Silicon Valley. After 3 years as a Technical Pioneer. Brennan helped nurture Meta’s vibrant global community of more than 1,000 developers and companies in AR innovation, with today’s valuation being in excess of US$300 Million.

He currently lives in a Van and is running a learning program teaching Virtual Reality development & 3D software tools at Devika Learning. He also builds Caslte Rush, and other Virtual Reality and Augmented Reality Games at his company Silicon Vagabond & volunteers his time to where he thinks it will help the world most.

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Ann-Marie Elias

Chief Disrupter

Anne-Marie Elias  is Collaborative Alchemist | Change Strategist | International Speaker & Facilitator

Anne-Marie advises government, business and NGOs on leveraging the innovation ecosystem to solve problems. She preaches the gospel of disrupting the status quo and re-purposes methods used in tech, start up, entrepreneurship and design to innovate responses to tipping point problems. Collaboration is her calling card and she brings together cross sector efforts to support social change initiatives. Anne-Marie is on the board of VibeWire, Western Sydney Women and the Autism Advisory and Support Service Board and on the Board of the Settlement Services International Foundation.

Registration

Registration and networking
Drinks and food

6:00 PM

Immersive Hack welcome

Welcome speech.
Introduction to the mentors and judges

7:00 PM

Rapid Ideas pitching

Pitch ideas and recruit team members

7:30 PM

Team registration

Register your team and start hacking

8:30 PM

Venue closes

11:30 PM

Venue opens

7:30 AM

Breakfast

Light breakfast will be served

8:00 AM

Hacking

Team continues working on their ideas

8:30 AM

UX in VR (optional)

Crash course into UX in VR (1 hour) from 9-10AM

9:00 AM

Workshop: Introduction to A-Frame (optional)

A short but sweet introduction to Mozilla A-Frame

10:00 - 11:00 AM

WHAT TO EXPECT

Networking

Meet like-minded AR/VR enthusiasts and experts to share ideas and learn from each other.

Hands-on experience

Less talking and more hacking. It is all about collaborating with others to conceptualise or prototype an AR/VR idea in a fast-paced environment.

Learn and explore

Learn from an incredible group of mentors and explore a variety of AR/VR and other immersive technologies.

All meals included

We will make sure that you are well-fed so you have enough stamina and energy throughout the hackathon.

Frequently Asked Questions

Who can attend?

Anyone! There is no age restriction to participate in the hackathon. Attendees from all experiences, backgrounds, genders and geographies are welcome. We only require that 18 or under applicants bring a signed parental consent form.

How much prior VR/AR development or design experience required?

No prior experience is required! Any prior experience is always useful. We encourage participants to do research and familiarise themselves with the AR/VR technology.

Can we participate as a team in this hackathon? If yes, how can we form one?

Yes, you can participate as a team in the hackathon. Your team can consist of 2 members to a maximum of 5 members. All the members have to register for the event individually.

What if I don’t have a team?

No problem, most participants will not. We will have time allocated on the Friday night of the event for participants to pitch ideas, introduce themselves and form teams.

Will there by any hardware/equipment available for project development?

If you have any equipment and can bring it (desktops, laptops, monitors, HMDs, AR or VR headsets), we would encourage you to bring it. We will have some equipment from sponsors for participants who do not have any equipment or are unable to bring it, but the use of some items may be on a time-share basis if we have limited amounts.

Is this an overnight hackathon?

Participants are highly encouraged to work through the night however, the venue will only be open from 7am-12am Saturday and then will re-open again at 7am on Sunday.

What should I bring?

All attendees are required to bring a valid government ID (ex: driver’s license, passport) for admission. Also bring your laptop, and any hardware you wish to use in your hack.

What kind of ideas can I work on?

There is no particular theme for this event. We encourage you to explore new areas such as AR and VR “for good”, AEC (architecture, engineering, and construction), Film and Journalism, Healthcare and Medicine, Gaming, Art and Entertainment, Learning, Education, Advertising, Mental and physical well-being and more. If your passion isn’t listed, bring it and build it.

Why isn’t it free?

This event is mostly run by volunteers so it is fair to request a small fee to cover the catering. We also don’t want to rely too much on sponsors.

Can I work on my existing project or ideas?

To ensure a level field for all contestants, all code must be created only at the hackathon. You are permitted to use publicly developed API’s for your project. During final submission, mention of any publicly used API’s is mandatory with a “percentage” usage for your application.

PLATINUM SPONSOR

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GOLD SPONSOR

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OUR COMMUNITY SUPPORTERS

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ADDRESS

Fishburners, Level 1

608 Harris Street, Ultimo NSW 2007

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CONTACT

For sponsorship or all inquiries:

thai@immersivehack.com

Come learn, build and explore the immersive technologies

JOIN THE HACKATHON

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